Relying almost entirely on word of mouth marketing Commandos was initially planned to sell a maximum of 15,000 units. With its combination of strategic planning and unique team dynamics as well as a merciless enemy AI, Commandos was – at the time – one of the few titles that required a healthy dose of patience and forward planning as well as an ability to anticipate the consequence of your actions. For many gamers the Commandos series of the late nineties and early 2000’s represented the very pinnacle of RTS excellence.
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